As a regular League player since season 3, I've seen the game evolve in countless ways. Remember when we had to buy runes with IP? Or when Baron Nashor looked completely different? The constant evolution is what keeps me coming back year after year. But there's one change that still bothers me - the removal of the Chemtech Drake.

When Riot introduced the Hextech and Chemtech drakes, I was genuinely excited. Finally, something fresh after years of the same elemental drakes! The Hextech Drake brought those cool hexgates that changed how we rotated around the map. But the Chemtech Drake... oh man, it was controversial from day one.
I'll be honest - that chemtech fog was brutal. Trying to play as a squishy mage like Lux or Zoe through the jungle felt like walking through a minefield. You never knew when the enemy team would pop out of the fog and delete you. The zombie soul was equally frustrating - just when you thought you secured a kill, they'd get back up!
But here's the thing - the concept was amazing. The duality between hextech and chemtech is core to League's lore, especially after Arcane. Piltover versus Zaun, order versus chaos, innovation versus adaptation - it's perfect thematic material that deserves proper representation in-game.

Right now, having only the Hextech Drake feels incomplete. It's like having yin without yang. The current drake system feels unbalanced thematically, and gameplay-wise, we're missing out on what could be a fantastic strategic element.
What if Riot reworked the Chemtech Drake with these features:
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Mutated Plants: Instead of the frustrating fog, chemtech could mutate jungle plants
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Blast Cones could release toxic clouds that slow enemies
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Honey Fruits could provide healing but with temporary trade-offs
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Scryer's Blooms could reveal areas but also poison wards
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New Soul Mechanics: Drawing inspiration from Renata Glasc's chemtech themes
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Temporary damage reduction instead of zombie form
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Poison-based damage over time effects
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Resource regeneration bonuses
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Map Changes: Less intrusive than the fog but still impactful
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Chemical vents that provide movement speed
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Temporary vision blockers that require strategy to use
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Interactive elements that reward map awareness
The foundation is already there! Renata Glasc proves that chemtech mechanics can work well in League. Her passive encourages coordinated fights, and her ultimate creates amazing teamfight moments without feeling unfair.
I get why Riot removed it initially - the community backlash was real. But instead of abandoning the concept entirely, they should iterate on it. League has always been about learning from mistakes and improving.
Think about all the successful reworks we've seen:
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Item System Overhaul (remember when we had to build Trinity Force on everyone?)
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Rune Reforged (goodbye, 30-minute rune pages!)
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Jungle Changes (plants were controversial at first too!)

What makes me hopeful is that Riot has shown they're willing to revisit ideas. The Aurelion Sol rework is proving that even fundamentally problematic champions can be reimagined successfully.
Here's what I'd love to see in a Chemtech Drake comeback:
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Testing on PBE First - Longer testing periods with community feedback
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Gradual Implementation - Maybe start with just the drake itself, then add the soul later
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Clear Counterplay - Make the mechanics understandable and counterable
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Thematic Consistency - Lean into the Zaunite chemtech aesthetic properly
The current drake system feels stale after all these years. We need something that truly shakes up the gameplay without being frustrating. A properly implemented Chemtech Drake could be exactly what Summoner's Rift needs.
I'm not asking for the exact same Chemtech Drake to return - I want an improved version that learns from past mistakes. Something that captures the dangerous, unpredictable nature of chemtech while maintaining competitive integrity.
What do you fellow summoners think? Would you welcome a reworked Chemtech Drake, or are you happy with the current system? Let me know in the comments!
Maybe if we make enough noise, Riot will consider bringing back our controversial chemical friend. After all, League's evolution has always been driven by community feedback. Here's hoping we see chemtech make a proper comeback soon!